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OOPS With C++ Detail Syllabus
(Duration 75 Hrs)
Start Date
(21st Feb)
( 7-9am)
Course Fee
(Rs:5000/- Only)

OOPS with C++ Syllabus Details

Module 1: Basic of OS, editors, compilers, installation process

Different editor like vi, QT, visual C++, Notepad, TC++.
Basic Linux command with vi editor
Compilation and Linking process in TC++ and G++ environment.
Something about Operating Systems, Microprocessors and motherboard.
Why C and C++.
Different application area.
Demo GUI applications
Lab exercise.

Module 2: Syntax and Semantics

Programming Paradigms.
Basic Features OOP and their advantages.
Input and Output streams in C++.
Manipulators and uses.
How to design own manipulators.
Key words and Data types.
Available Operators.
Control Structure.
Unit test.
Lab exercise.

Module 3:Function concepts

Why function.
Parts of User defined function.
Value passing/returning technique.
Inline function
Function Overloading
Lambda function.
Pointers to function
Designing Library.
Unit test.
Lab exercise.

Module 4: Structure, union, pointer

Basic of structure and union
Application of structure and union.
Basic of pointers.
Different kinds of pointer.
Pointer arithmetic’s.
Dynamic memory management.
Learning data structure using pointer.
About smart pointer, this pointer and virtual pointer.
Unit test.
Lab exercise.

Module 5: Class and Namespaces

Object model.
Different UML diagram.
Class, object and instances.
What is namespace and difference between class and namespace.
Different accessing modes.
Working with static and const keywords.
Data hiding and encapsulation.
Objects, static objects, Array of objects.
Friend function., friend class and more
Unit test.
Lab exercise.

Module 6: : ctor and dtor

About constructor and its properties
Types of constructor
Copy constructor
Overloading of constructor
Anonymous object.
Private ctor and dtor.
Recursive ctor.
Local vs Global object.
Variety of classes.
Unit test.
Lab exercise

Module 7: Inheritance

Why Inheritance
Category of Inheritance.
Ctor and dtor in Inheritance.
Common constructor.
Unit test.
Lab exercise.

Module 8: Polymorphism

About polymorphism
Compile time and runtime polymorphism.
Operator overloading.
All types of operator overloading.
Virtual functions.
Pure virtual function and abstract base class.
Object slicing.
Constructor and virtual function.
Virtual destructor.
Dtor with virtual function.
Unit test
Lab exercise.

Module 9: STL

Towards generic programming using template.
Class template.
class template with more function.
Function template.
Function template with more arguments.
Towards STL (standard template library).
Details about containers.
Details about algorithm.
Details about iterator.
Lab exercise.

Module 10: Exception handling

Exception handling.
Single and multiple catch statements.
Exception in inheritances.
Exception in ctor and dtor.
Standard exception handling.
Unit test.
Lab exercise.

Module 11: String Handling

String handling.
Different C string handling library.
String handling using relational operator.
Different string handling function.
Regular Expression
Unit test.
Lab exercise.

Module 12: File handling

File handling.
Using Linux system call method.
Using constructor method.
Using open and close member function method.
Both sequential and random file accessing mechanism.
Different error handling mechanism in files.
Object as file stream reader and writer.
Unit test
Lab exercise

Module 13: Database operation

What is database?
SQL for relational database.
About API connect to database.
Database connectivity Sqlite, MySQL.
Database manipulation using c++.
Unit test.

Module 14: Process and Threads

About process.
Process stages.
Process creation using fork() and vfork().
Daemon process.
Process ID and about priority.
About thread.
Different thread manipulation stage.
Thread locking using mutex.
Conditional variable and deadlock.
Lab exercise.

Module 15: Networking

Introduction to networking.
About TCP/UDP protocol.
Different programming on TCP.
Different programming on UDP.
Lab exercise.

Module 16: Graphics, OpenGl, QT and visual C++

Graphics programming.
Different design approach.
OpenGL programming.
Idea about game design.
GUI designing using QT.
Signal and slots.
Introduction to different modules.
Introduction towards Visual C++.
Lab exercise.

Module 17: WEB development using C++

Web basics.(HTML, java script, CSS).
CGI services.
GET and POST methods.
Web designing.
Lab exercise.

Module 18: Internationalization

Locale and internationalization
Different types Facet.
Lab exercise.

Module 19: PROJECT

Any kind of academic project.
Research based project.

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